exclusive-armor:
// other options...
icon: ender_chest
custom-item:
material: EGG # Bukkit names (case-insensitive)
damage: 5 # durability, default to 0
name: "&aName" # Color and RGB support
lore:
- "Hello!"
enchantments:
durability: 1 # Bukkit names (case-insensitive)
sharpness: 2 # Minecraft names is also allowed (case-insensitive)
flags:
- hide_enchants # Bukkit names (case-insensitive)
custom-model-data: 1 # Set to 0 to unset custom model data
unbreakable: true
Material list:
Enchantment list:
Item flags:
Fallback
You can configure a certain number of options and leave the rest to inherit default values:
If no material is provided, the icon option will be used
If the name is undefined or empty, the name from the voucher will be used
If lore is undefined or empty, the description will be used (along with the footer defined in the config.yml)
Item Meta
Item meta defines further aspects of an item. These are currently supported meta types: potion, leather, skull, book, banner, enchanted_book, armor
You must define the meta type to utilize extra settings
enchanted-skull:
# Other voucher settings...
custom-item:
material: player_head
# Other general item settings...
meta:
type: skull # <===========
# Other item meta settings...
It is possible to use the URL. However, I won't recommend it since that is too long
Book
the-art-of-becoming-god:
name: "&aThe Art of Becoming God"
custom-item:
material: written_book
meta:
type: book
book-author: herobrine
book-title: "&aThe Art of Becoming God"
book-generation: original
book-pages:
- "&aDonate to the server xD"